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Mali™ Technologies have been developed by ARM® to allow increasingly more complex graphics within the power capacity and thermal limit of mobile devices. Both formats provide significant system-wide bandwidth reductions to ensure that end-users are able to experience the latest in graphics quality on any device. Adaptive Scalable Texture Compression (ASTC) is available on all second generation Mali-T600 GPUs. ARM Frame Buffer Compression (AFBC) is available on the ARM Mali Video Engine, future Mali GPUs and as a licensable IP for display controllers.