Experience Everything from Mobile Gaming to AI with
Immortalis-G925 on Arm

Arm Immortalis-G925 is Arm’s latest flagship GPU, based on 5th Gen Arm GPU architecture, designed to provide the best gaming and AI experience on next-generation flagship smartphones. Immortalis-G925 offers improved performance with reduced power along with ray tracing improvements to enhance visual effects and sustained game plays.

Features and Benefits 

Highest Architectural Throughput

Set on the foundation of Arm’s 5th Gen architecture, Immortalis-G925 brings fragment prepass, doubles the tiler and shift-convert unit throughput for unparalleled gaming and machine learning experience.

Ray Tracing Improvements

Immortalis-G925 brings ray tracing performance improvements in rendering of transparencies.

Addressing Wider Markets

More performant than ever, Immortalis-G925 can be configured for up to 24 cores to offer a wide range of performance points for ever-widening consumer markets.

Immortalis-G925 diagram


Immortalis-G925 features the latest technologies for graphics and AI/ML performance and energy savings, including:

  • Fragment prepass
  • Doubled tiler throughput
  • Improved command stream frontend
  • Doubled shift-convert unit throughput
  • Improved ray tracing performance

Visit Arm Developer for more details

Key Documentation
Use cases

Where Innovation and Ideas Come to Life

Arm provides a total gaming experience on Arm Mali and Immortalis GPUs, for more immersive games and real-time 3D apps that run for longer. Arm is a leading contributor to the mobile gaming industry and developed the technology for mobile devices to run high-quality AAA games. These games are dependent on powerful graphics processors that deliver beautiful, sustained gaming experiences.

Talk with an Expert

Flagship smartphones continue to deliver increasing levels of performance and improved graphics. Learn how Immortalis-G925 can help meet demand for the latest range of applications.

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The Basis for Solutions Approach

Armv9 Architecture

Armv9-A supports the 128-bit wide fixed-length vector extensions first seen in Armv7 and Armv8. SVE2 goes further to provide variable length vectors, enabling vector-length, agnostic programming for enhanced application performance on mobile computing devices.

Arm Compute Subsystems (CSS) for Client

Arm's first CSS for client markets is based on the latest Armv9.2 CPU cluster and Arm Immortalis GPU with new Arm Physical Implementations to address the need for more efficient compute in best-in-class consumer solutions.

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System IP

System IP

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A Foundation of Silicon Success