Teach your students the theory and practice of video game design, using the latest graphics and game design technologies on Arm Mali GPU-powered smart devices. The video game industry is growing rapidly, with a focus on high performance, low energy devices, and Arm Mali processors offer a cost efficient, high performance and low energy GPU.
Kit specification:
-
A full set of lecture slides, ready for use in a typical 10-12-week undergraduate course (full syllabus below)
- Lab manual with project code and solutions. All software tools needed in this kit are available free of charge. Some labs work best on an Android-based Mali GPU-powered smart device.
- Prerequisites: Basic understanding of C++/Java programming
Course Aim
To enable students to create their own 3D games on mobile devices through the teaching of graphics and gaming fundamentals and hands-on practice using professional graphics API and game engines
Learning Outcomes
- Knowledge and understanding of
- Arm Mali GPU architecture
- Core OpenGL ES rendering techniques
- Game design methodology
- Game physics and logic programming
- The use of powerful graphical effects in 3D game design
- Intellectual
- Ability to use different graphics and game design techniques to optimize performance and reduce power consumption on mobile devices
- Ability to utilise multiple software design principles to manage future projects
- Practical
- Capability to create computer graphics on mobile devices using the Open GL ES library
- Capability to create 3D games from scratch using commercial game design engines
Syllabus
1 | Introduction to Graphics and Game Programming |
2 | GPU Architecture and Mali GPU |
3 | Introduction to OpenGL ES |
4 | Rendering Pipeline and Shader Programming |
5 | 3D Graphics and Matrix Manipulation |
6 | Texturing and Lighting |
7 | Performance Optimization and Programming Techniques |
8 | Introduction to Game Engines |
9 | Game Graphics and Audio |
10 | The Design of Video Games |
11 | 3D Effects, Architecture and Performance Considerations |
12 | Virtual Reality |

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