Mali-200 Image (View Larger Mali-200 Image)
The world's most widely licensed OpenGL® ES 2.0 accelerator, Mali-200 provides advanced 2D and 3D acceleration for user interfaces, navigation, browsing and gaming in mobileembedded devices, while keeping power consumption and silicon die area at a minimum.



Fully programmable architecture providing high-performance support for both shader based and fixed-function graphics APIs. The Mali brand of tile-based rendering ensures minimal memory bandwidth and power consumption, without compromising rendering quality and performance. Enabling class leading anti-aliasing capabilities whilst ensuring optimal image quality, with virtually no performance overhead.

With support for 2D vector graphics through OpenVG 1.1 and 3D graphics through OpenGL ES 1.1 and 2.0,  Mali-200 provides a complete graphics acceleration platform based on the open standards provided by the Khronos Group. Mali is still the only GPU architecture to achieve OpenGL ES 2.0 conformance at 1080 pixels.

The provision of an industry standard AMBA AXI interface makes integration of the Mali-200 GPU into system-on-Chip designs straight-forward, and also provides a well-defined interface for connecting to other bus architectures. 

A wide range of 3rd party applications, middleware and tools support through the ARM Mali ecosystem program. Pre-validated with other ARM hardware and software products, as well as a wide array of 3rd party applications & content.

Mali-200 application areas include wireless/mobile, navigation, set-top box/DTV, portable media playersmobile internet devices and many more.


Features Benefits

Advanced tile-based deferred rendering and local buffering of intermediate pixel states

Reduced memory bandwidth overhead and lower power consumption

Efficient alpha blending of multiple layers in hardware

Unlimited number of blended layers without additional bandwidth consumption or unexpected performance drops

Full Scene Anti-Aliasing (FSAA) using rotated grid multi sampling

Significantly higher quality and performance than alternative oversampling methods

Integrated MMU based on standard ARM MMU

Allows virtualization of GPU memory resources and fine-grained memory protection

Fully autonomous GPU

Enables maximum parallelization of CPU and GPU tasks

Independent CPU and GPU power management

Maximize battery life, minimize heat dissipation

Fully optimized production quality software drivers

Maximum efficiency with low memory fragmentation, reduced integration time and cost, reduced support burden



*Mali GPUs noted as based on a published Khronos Specification are conformant, or expected to pass the Khronos Conformance Testing Process. Current conformance status can be found at http://www.khronos.org/conformance.





4.1 mm² Area for at 65 nm LP. Actual post layout silicon area, all memories included


230 MHz

380 MHz

in 65 LP

in 65 GP


16 M tri/s

275 M pix/s

Throughput figures @ 275 MHz





4 x AA 4x Multi-Sampling with virtually no performance drop
16 x AA

16xAA outperforming all implementations of comparable quality

API Support 

OpenGL ES 1.1/2.0
OpenVG 1.1          

Full support for next-generation and legacy 2D/3D graphics applications.

Bus Interface

AMBA AXI Compatible with a wide range of bus interconnect and peripheral IP

Memory system

MMU Memory Management Unit

Mali Developer Resources

Deploying graphics applications and content on Mali-200 based-systems is easier with the wide range of third party development tools, middleware and existing demonstration applications along with the increasing availability of Mali-200 development boards.

Shader Authoring Tools

Shader Development Studio, Offline Shader Compiler and Shader Library

Performance Analysis Tool

Performance data capture and analyzer for tuning the shader performance

Texture Compression Tool

Compressing textures to reduce system load

User Interface Engine A rich framework to develop OpenGL ES 2.0 User Interfaces and applications
Asset Conditioning Tool     Conditioning graphics assets to improve the application performance
OpenGL ES 1.1 Emulator Enabling developers to develop and test their OpenGL ES 1.1 applications ahead of hardware availability.
OpenGL ES 2.0 Emulator  Enabling developers to develop and test their OpenGL ES 2.0 applications ahead of hardware availability.

Processor IP


The highest performance uni-processor in the Classic ARM processor family, it is widely licensed for a vast array of applications it is used in today's leading-brand mobile handsets, set-top boxes, digital TVs, high-end photo frames and many other applications. 

ARM11 MPCore

This processor was the first to introduce multi-core technology and continues to be licensed for a wide array of applications including mobile handset, navigation devices, and Smartbook applications. 


The smallest, lowest power ARM multicore processor capable of delivering the Internet to the widest possible range of devices: from ultra low-cost handsets, feature phones and smart mobile devices, to pervasive embedded, consumer and industrial devices. 


The ARM Cortex-A8 processor has the ability to scale in speed from 600MHz to greater than 1GHz, meeting the requirements for power-optimized mobile devices needing operation in less than 300mW and performance-optimized consumer applications requiring 2000 Dhrystone MIPS. 

Cortex-A9 Available as either a single core or configurable multicore processor, the Cortex-A9 processor can scale across a wide variety of applications making it an ideal solution for designs requiring high performance in low power or thermally constrained cost-sensitive devices. 

System IP

AMBA AXI Interconnect and Peripherals System IP generators, level-2 cache control, memory controllers and peripherals compatible with the AMBA AXI standard.

Physical IP

Physical IP Platforms deliver process optimized IP, for best-in-class implementations of the Mali-200 graphics processor at 90 nm, 65 nm and below

Standard Cell Logic Libraries Available in a variety of different architectures ARM Standard Cell Libraries support a wide performance range for all types of SoC designs. Designers can choose between different libraries and optimize their designs for speed, power and/or area
Memory Compilers and Registers A broad array of silicon proven SRAMRegister File and ROM memory compilers for all types of SoC designs ranging from performance critical to cost sensitive and low power applications
Interface Libraries A broad portfolio of silicon-proven Interface IP designed to meet varying system architectures and standards. General Purpose I/O, Specialty I/O, High Speed DDR and Serial Interfaces are optimized to deliver high data throughput performance with low pin counts  



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