Game Developers Conference (GDC) 2012
Venue:
Moscone Center
Location:
San Francisco, CA
Date:
05 March 2012 - 09 March 2012
Room/Booth/Stand:
ARM booth #1440
Venue:
Moscone Center
Location:
San Francisco, CA
Date:
05 March 2012 - 09 March 2012
Room/Booth/Stand:
ARM booth #1440
ARM Booth #1440
Mali GPUs bring high intensity, seamless user-experiences to the full spectrum of devices including smartphones, tablets, set-top boxes, DTVs and automotive. The Mali Ecosystem team is working with players from all corners of the gaming industry, helping developers to achieve shorter time-to-market and supporting game development through the Mali Developer Center.
Visit the ARM booth #1440 in the North Hall to see ARM Mali GPUs in action. We will be showing a range of gaming demos along with our Partners, showing you how to create your own winning game titles to run optimally on ARM technology.
We will also be participating in the Smartphone & Tablet Games Summit, which takes place on Monday, March 5 and Tuesday, March 6. Head to Room 134, located in the lower level of the North Hall.
Come along to our GDC Conference speaking sessions, “Winning the Mobile Graphics Optimization Game with ARM” taking place on Wednesday, March 7 at 2:00pm–3:00pm in Room 2014 of the West Hall (2nd floor)..
For additional information on Game Developers Conference, please visit the event page.