This 4 day course will provide practical, hands-on experience with the core design patterns, uniquely addressing their suitability to a non-PC programming environment.
Course Objectives:
Pre-requisites:
Who Should Attend:
This course is aimed at software developers, designers, and architects wishing to make use of design patterns or software engineers in general who require a good briefing before deciding on their suitability to their projects.
Design Patterns aid considerably in collaborative working and the sharing of knowledge, at least initially by drawing on many external sources.
Duration: Four days
Related Courses:
OO-503 Real-Time Software Design with UML
AC++-501 Advanced C++ for Embedded Systems
T-401 Embedded Software Testing
Course Workshop:
The course exercises are designed to foster an understanding of design patterns, object orientation, and C++. Ample opportunity is provided for delegates to consider the implications of patterns to the size and space concerns of embedded systems whilst reflecting on the broader quality issues that they directly address.
Design Patterns in C++ for Embedded Systems