
D/AVE 3D is a complete OpenGL-ES 1.1 compliant IP core
for 3D graphics application. This core is available in 2
versions FPGA and for ASIC. This IP has been specifically
designed for embedded, automotive and infotainment market
with a big emphasis on flexibility both in hardware and the
software.
D/AVE 3D Features
• Low resource usage
o Low gate count ( ~1Mio. Gates for ASIC)
o Low internal memory requirements ( ~125 K Memory
Bits)
o ~70K Logic elements for FPGAs
• Offers a wide range of graphical primitives
o Lines, Triangles, Quadrangles
• Prepared for easy SoC integration
o ALTERA AVALON support
o ARM AMBA-AHP, ARM AMBA-APB Bus support
o Performance robust to high memory latency
o Single clock domain architecture
• High Performance
o 100 Mio. Pixels/Second fill rate (100 MHz).
o 6,6 Mio. triangles throughput (100 MHz.)
o Early-Z-Test
• High Quality Rendering
o Anti-Aliasing and Sub-Pixel accurate rendering
o Edge-Based-Filtering for image scaling
o Per-Primitive-Anti-Aliasing (settable per edge)
o Static dithering at Framebuffer write back to enhance
RGB565 output
• Fully programmable Transform and Lighting Engine
• Extensive Software Stack available
o General Driver
o EGL 1.3 API
o OpenGL ES 1.1 API
o OpenVG 1.01 API
• Textures
o 2048 x 2048 Texture size
o Flexible texture color format handling
o Texture compression
o Texture offset swizzeling
• Framebuffer
o 2048 x 2048 supported
o ARGB8888, ARGB4444, ARGB1555, RGBA5551,
RGB565, AL88, AL44, A8
o Blend Modes - Blend, Multiply, Darken, Lighten